Batmobile (Batman: Arkham Knight)

Batman: Akrham Knight, features the Batmobile, derivable for the first time in the Akrham Series, in Batman's fight against the combined forces of his deadliest foes

Design/Performance.
Rocksteady's latest take on the Batmobile, appears somewhat similar to the Tumbler, due to it's heavily armored, exterior, being easily capable to withstanding automatic fire from an assault rifle, and a grenade launcher blast, with no ill effect on it's performance. Depsite this, it is much sleeker than the Tumbler. Featuring a central cockpit, single man cockpit, as opposed to the traditional, two seater coupé design the Batmobile typically adheres to. However, the Batmobile feature room to transport two passengers, within a sealed compartment within the back. It can can also strafe short distances, to avoid enemy attacks. it also fast enough to be able to drive on walls and on ceilings.

Uniquely, the Batmobile has the Ability to transform, on the fly, giving it the appearance of a battle tank, with a wider wheel base, and higher ground clearance. featuring various weapons. Including a Vulcan Minigun, 60mm Cannon, Missles, and Non lethal riot suppressors. In this mode the Batmobile cannot travel at it's top speed. However, it gains the ability to move sideways and diagonally indefinitely, giving full maneuverability and control to firefights.

The Batmobiles momentum can be transferred to Batman, by accelerating, then ejecting, Allowing Batman to gain speed and height to his glide, allowing for faster traversal, of the entire city, and not just the streets.The Batmobile can be used in conjunction with the Batwing, presumably allowing quick transfer from one cockpit to another.

As with all Batmobiles, it can be summoned remotely, via the computer, housed with Batman's gauntlet.