Joker 2.0

Joker 2.0 is a cyber version of the Joker which was made by a mishap with a machine that the Jest Of Jackanapes was using to mentally download money. Before Batman could trap Joker 2.0 inside the machine, Marty, a genius and the Joker's new henchman, downloaded it, thereby allowing Joker 2.0 to go wild. Marty informed Joker 2.0 of the fact that Wayne Tech had created special nanobots that could self-multiply and take on any shape. Joker 2.0 was hacked into the system and used the nanobots to build a new body. After going to the hideout, the Joker, who was in the hospital after the accident, escaped, returned to his hideout, and met Joker 2.0. The Joker's henchmen couldn't choose which one to follow, with both Jokers deciding to become partners. Unbeknownst to both of them, each planned to double-cross the other. Later, they both committed crimes in Gotham City, thereby making it harder for Batman and Robin to stop them. Joker 2.0 eventually decided to take over Gotham and get rid of Batman, Robin, and the original Joker, eventually growing into a giant body. Robin, finding out that Marty was the Captain Slash character in an online game, came up with an idea. Robin told Batman that Joker 2.0 could be trapped inside the videogame. Batman, in the Bat-Bot, sent a signal from Joker 2.0 into the computer, causing Joker 2.0 to be trapped inside the videogame forever. Joker 2.0 was later seeing being beaten up by Nightwing, Robin's character in the videogame.