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"But morals are the stuff men are made from and until criminals learn that, our job will not be done. However if and when they do, we'll be only too ready to hang up our capes and cowls."
―Batman[src]


Batman was the protector of Gotham City. Adam West played Batman in the 1966 show Batman and its spinoff movie. This incarnation also appeared in two modern animated features (Batman: Return of the Caped Crusaders and Batman vs. Two-Face) in addition to countless other appearances.

Batman faced five main recurring villains in the show. These were the Joker, the Penguin, the Riddler, Catwoman and King Tut.

Character

Bruce Wayne is Gotham City's top philanthropist. He has been helping people publicly through the firm he runs called "The Wayne Foundation," and secretly in the guise of Batman, since his parents were killed when he was a young boy. He is an international sportsman, and enjoys potholing, fishing, and falconry. These skills often come in handy when fighting crime. Bruce has many hobbies, such as collecting antlers, stamps, and antique pocket watches.

Even as a child, Bruce was a skilled individual; when he was 11 years old, he was the Junior Marbles Champion of Gotham City. The one thing he cannot abide is being called a coward. As Bruce Wayne he lived at Wayne Manor with his youthful ward Dick Grayson (Robin), his butler Alfred Pennyworth (although Alfred's surname was never used on the series) and Aunt Harriet Cooper

He is extremely moral with people breaking the law, and though he was ready and willing to send criminals such as the Joker, the Penguin, and the Riddler to prison, he did show a sense of compassion for the Catwoman, who had a crush on him. But because she refused to give up her life of crime and always wanted Robin out of the way, the Caped Crusader never explored the relationship further.

He is a great friend of Police Commissioner Gordon and Chief O'Hara, as both identities; but the two men never found out who he really was. He developed a friendship with Batgirl, who helped him and Robin fight crime; however, unlike Wayne Manor's majordomo, he did not learn that she was really the Commissioner's daughter Barbara.

Batman was always willing to put others first before himself and often helped Robin while on their adventures with things like Mathematics and Languages.

Equipment

Posing with a Batarang in a publicity portrait

Even though Batman was a master of countless fighting styles, displayed an unfathomable understanding of advanced calculus, and was endowed with insightful wit and masterful cunning, from time to time the Caped Crusader had to rely on his arsenal of self-made tools of the trade to see the day through. What follows is a list of these handy gadgets.

  • Batcostumes, sometimes referred to as Batsuits, are worn by Batman and Robin to disguise their identities. Commissioner Gordon also claimed that he wore the costume to "strike fear into the hearts of criminals." At times, Batman has had his Bat-costume modified to protect him from various hazards or methods of attacks, including one Batcostume treated to be acid-proof and special thermal underwear, described below along with the Portable Freezing Chamber. Alfred Pennyworth constructs and maintains all these Batcostumes, except for those Barbara Gordon wears as Batgirl.
  • Utility Belt is the yellow (Batman's or Batgirl's) or black (Robin's) belt of gadget pockets inside which Batman and Robin keep their weapons and devices. Unfortunately, Batman has been forced to use magnetic metals to construct both his and Robin's Utility Belts; thus, they are prone to immobilization by electromagnets, which also prevent the disengagements of their buckles.

Handheld Gadgets

  • Batarangs are the most commonly used weapon that Batman and Robin use whenever fighting against villains; these are essentially bat-shaped boomerangs. The Batarangs were often combined with the Batropes, either to act as grappling hooks or to tether enemies.
  • Batropes are Batman's way of climbing high and steep walls, since he and Robin would rarely use elevators or stairs. Its hook is a Batarang, though a grappling hook mortar was sometimes used to scale especially tall buildings. The Dynamic Duo customarily use their Batarangs to secure a line and then execute "Bat-Climbs" up the side of the building. A Bat-Climb, unfortunately, makes for very slow going, more so than an elevator for instance, but it allows for secrecy. On occasion, Batman and Robin would use their Batropes to climb to a vantage point from which they could survey the surrounding area. Once their investigations had been completed, the Bat-Duo would use a "Reverse Bat-Climb" to get themselves back down to the ground. Batman is adamant about having both hands kept on the Batropes at virtually all times during all the Bat-Climbs, for obvious safety reasons.
  • Bulletproof Bat-Shield is a defensive object Batman and Robin use to protect themselves against dangerous attacks. Sometimes they hold it themselves; other times, they have it attached to the Batmobile.
  • Bat-Cuffs are, essentially, the same as ordinary police handcuffs, used to capture villains.
  • Bat-Sleep Gas is a form of sleeping gas used on people, especially if Batman and Robin are taking them to or from the Batcave.
  • Bat-Wake Gas is an antidote to Bat-Sleep Gas, as it wakes people up when they are at the Batcave.
  • Universal Antidote Pills were small medical capsules capable of neutralizing all known forms of poisons and mind-altering chemicals.
  • Bat-Directional Finder indicates which direction to take to find a certain substance.
  • Bat-Air Press is for blowing up balloons.
  • Bat-Capsule Dispensory is used as the storage cabinet for numerous crime-fighting pills of various types.
  • Bat-Wax Solvent dissolves any type of wax.
  • Sky-Writing Drone is a model jet that can write even the longest messages in the sky.
  • Bat-Antidote Powder is used to recover from any form of poison.
  • Bat-cillin, also called Bat-icillin, is presumably an antibiotic; it is available in lozenge form to prevent infection after either of the Bat-Duo sustains any open wounds. As is the case with any antibiotic, it is useless against viruses. Presumably developed by a pharmaceutical company that Bruce's primary business, "Wayne Enterprises," controls, it is probably not an actual penicillin antibiotic.
  • Mobile Phone Bat-Plugs enable the use of portable Batphones.
  • Batzooka is a rocket launcher, useful against military tanks. It can also launch Batropes, described above, using its grappling hook mortar.
  • Oceanic Repellent Bat-Sprays, four in number, are employed in case Batman has to fly the BatCopter (see below, under "Vehicles") over Gotham Harbor. The shark-repellent Bat-Spray once enabled him to drive off a shark.
  • Bat-Springs.
  • Portable Bat-Bombs are small explosive devices that Batman can plant seemingly at random in almost any location. These once enabled him and Robin to avoid the Minstrel cremating both of them alive.
  • Instant unfolding Batcostumes with utility belts, which were used in exactly one third-season installment, were contained within two capsules that, when immersed in warm water, would expand to their full sizes. (In the Silver Age DC Comics about The Flash, Dr. Barry Allen customarily concealed the red uniform he wore as The Flash inside a golden ring he always wore in his civilian identity; its compression ratio was 1:100, and it expanded to its full size upon contact with air. This detail about The Flash's uniform might have given the show's writers the idea for what proved to be a once-and-done gimmick, since Adam West's and Burt Ward's clothes in that installment were not truly conducive to concealing full Batcostumes within them.)

Batcave Equipment

  • Batpoles are the way Bruce and Dick get from the stately family mansion, Wayne Manor, to the Batcave. (The technique they used in the DC Comics, descent of a flight of stairs, the access to which was concealed behind a grandfather clock, that led into the Batcave, was abandoned in the series as too time-consuming and too expensive.)
  • Bat-Computer is the primary computer Batman uses for his crusade against crime. It is essentially a mainframe computer, and Batman and Robin alone are capable of operating it. It is powered by industrial "BatDiamonds," which the Giant Hydraulic Bat-Press, described below, is used to manufacture; but as noted below, this procedure can take up to six months.
  • Radio Frequency Bat-Generator.
  • Bat-Printer is used to forge documents.
  • Precious Metals Bat-Analyzer lists the components of metallic objects.
  • Bat-Roscope finds fingerprints on an item.
  • Bat-Analyst, also called Bat-Analyzer, lists the chemical components of an item using ultraviolet light.
  • Bat-Spectrograph Criminal Analyzer records biological information of anyone in close range.
  • Bat-Sound Analyzer analyzes background sounds on recordings. (Apparently this device has some similar and/or identical functions to an oscilloscope such as the Bat-Scilloscope, mentioned below.)
  • Master Bat-File gives out addresses.
  • Home Dry Bat-Cleaning Plant is used to dry Batcostumes, but its usage takes several hours to complete.
  • Automatic Bat-Alarm For Detecting Phone-Detecting Equipment warns Batman if an attempt is being made to trace the Batphone's location. It is used with Diversionary Batphone Lines to prevent such tracing of the Batphone.
  • Integro-Differential Robot Analyzer tells if there is anything out of the ordinary about a certain robot.
  • Bat-Calendar gives a list of Gotham City current events.
  • Bat-Syllable Device allows Alfred to type in words; it then pronounces them in Bruce's voice, in a staggered fashion.
  • Brain-Wave Bat-Analyzer checks the areas of the brain one at a time for tampering.
  • Bat-Tape Reader checks for abnormalities in recorded sounds.
  • Electronic Translator, if given foreign writing, will then display English text on its screen.
  • Wireless Bat-Transmitter is for "bat-emergencies" only and receives "Morse bat-code."
  • Bat-Naps are for cleaning dirty Batcostumes when the Home Dry Bat-Cleaning Plant is unavailable.
  • Bat-Secret Writing Detector.
  • Bat-Radar.
  • Bat-Spot Analyzer.
  • Electronic Hair Bat-analyzer.
  • Portable Anti-Crime Lab.
  • Bat Make-Up Kit.
  • Bat-Funnel.
  • Bat-Scilloscope may have similar and/or identical functions to the Bat-Sound Analyzer described above.
  • Business Bat-Index Machine.
  • Well-Known Criminals File.
  • Emergency Bat-Call Box.
  • Criminal Analyzing Bat-Sensor.
  • Bat-Dummy is a life-sized puppet that can be manipulated through cunning ventriloquism.
  • Recollection Cycle Bat-Restorer is used to restore lost memories.
  • Current Criminal Activity Bat-Disclosure Unit.
  • Auxiliary Circuit Bat-Generator is used in cases of power disruptions.
  • Bat-Answer Phone, which plugs into the Batphone, carries on a conversation in Batman's voice.
  • InterDigital Bat-Sorter.
  • Bat-Research Shelf contains the collected volumes of The History Of Gotham City.
  • Bat-Armor is primarily the Batmobile Bat-Armor, and is usually used in conjunction with the Batmobile's Automatic Tire-Repair Device.
  • Portable Batphone is a smaller version of the Batphone, described below, which is essentially self-contained. It can be carried on Batman's utility belt.
  • Bat-Weather Instruments are often used by Alfred Pennyworth, who has received cross-training in meteorology, the study of weather and climate.
  • Criminal Sensor Bat-Indicator, whenever a villain the effects of enters Gotham City, automatically plays one of his or her soundbites.
  • Three-Dimensional Bat-Restorer was used to reverse the effects of a device that can take away the third dimension of any living being, in this case Dr. Cassandra Spellcraft's "Elvino Ray Gun."
  • Batmobile's Nuclear Reactor Power Source is the large generator at the back of the Batcave, used primarily to power the Batmobile.
  • U.S. And Canada Crime Computer provides subway schedules, among other information.
  • Hyper-Spectrographic Analyzer, among its other uses, analyzes cloth and determines where it originated.
  • Chemo-Electric Secret Writing Detector.
  • Electronic Bugging Devices are constructed in the shapes of small amphibians and insects.
  • Gotham City Plans And Views is a database that calls up microfiches of local building plans.
  • Giant Lighted Lucite Map Of Gotham City.
  • Portable Freezing Chamber is an electrical deep-freezer large enough to hold a man; the lowest temperature it can reach has not been gauged. It is used for testing anti-freeze capsules and such garments as "super thermo-B long underwear," "Bat-Thermal Underwear," and "Super-Thermalized Bat-Skivvies," all three of which are essentially the same types of garments--undersuits that contain electric heaters inside them.
  • Inter-Galactic Recorder.
  • Anti-Crime Auxiliary Power Generator supplies power to the Batcave whenever power outages occur.
  • Bat-Television is a simple, ordinary television set.
  • Pattern Identification Manual is a book that provides the name of a substance once it has been analyzed.
  • Bat-Scanner and Bat-Homing Transmitter work in tandem. The Bat-Homing Transmitter is placed on the object to be tracked, and the Bat-Scanner picks up the signal.
  • Emergency Back-Up Receivers, should something go wrong with the Bat-Scanner, will re-route the signal.
  • Voice Control Batmobile Relay Circuit. Via this circuit, Batman can control the Batmobile when he is not driving it.
  • Truth Control Bat-Tester is placed over the face of the individual being interrogated. As the person answers questions, their breath is captured in the bag. The breath is then mixed with a chemical liquid. Should the individual be telling the truth, the oxygen content will turn the liquid red. If they are lying, their increased metabolism means more oxygen which will create an imbalance in the liquid and it will remain clear.
  • Memory Bat-Bank contains photos of known criminals.
  • Bat-Magnifying Lens is used for delicate work such as painting false fingerprints.
  • State Pen Occupancy Report contains up-to-date information on the criminals currently housed in the State Penitentiary.
  • Compressed Steam Batpole Lift is employed for carrying Batman and Robin up the Batpoles.
  • Automatic Costume Change Device, or Instant Costume Change Lever, is the mechanism which changes Bruce Wayne's and Dick Grayson's clothes into their Batcostumes as they slide down the Batpoles, and vice versa. It can be shut off using a switch in the Batcave; this can negate both changes or one change.
  • Bat-Index is a computerized phone book and automatic phone dialer.
  • Bat-Speech Imitator was once used to produce Batman's voice when Alfred was dressed as Batman.
  • Bat-Crime Computer createa a profile of a specific villain and then computes the villain's next caper by searching for patterns of activity.
  • Bat-Seismograph is just that. This equipment is so sensitive it can pinpoint the location of a small explosion in Gotham City.
  • Transistorized Shortwave Bat-Transmitter is a short-wave communication device. The Transistorized Shortwave Bat-Receiver can receive messages from it.
  • Bat-Jets are powerful gas turbines, or more properly "fuel turbines," that are capable of lifting a 5000-pound automobile more than 500 miles into the air. It is not known what happens to such an automobile when it comes down from such a height, but presumably the Bat-Jets are also capable of slowing the descent speed of the automobile so that it can soft-land undamaged instead of striking the ground and being smashed.
  • Bat-Geiger Counter is just that; a miniature model of it also exists and is likewise employed. The full-size and miniature models are both used with Radioactive Bat-Pellets, which are then useful for tracking people or objects because the full-size and/or the miniature Bat-Geiger Counters can be used to locate the pellets.
  • Microfilm Crime File contains photos and information on criminals.
  • Bat-Chemical Analyzer is just that.
  • Bat-Drone Plane is a remote-control plane used to pick up narrow wavelengths being transmitted high above Gotham. Its Bat-Drone Control is the console used to pilot the Bat-Drone, and is also used to pick up the source of the transmission being tracked. It includes the Bat-Drone Retriever Switch, which brings the drone to a safe landing inside the Batcave.
  • Bugging Devices are constructed in the Batcave from spare components.
  • Batmobile Tracking Graph is a map of Gotham City on which the Batmobile's tracking-location signal can be pinpointed.
  • Bat-Extension is a second Batphone that can be carried around the Batcave when working up in hard-to-reach places.
  • Giant Hydraulic Bat-Press is used to make "BatDiamonds," but it can take up to six months for this device to create any such one large enough to power the BatComputer.

Vehicles

  • Batmobile is the specialized car Batman drives to Police Headquarters, and indeed almost everywhere in Gotham City, by land.
  • BatCopter is Batman's helicopter that he uses for missions by air.
  • BatBoat is the motorboat-speedboat Batman and Robin use whenever they have to fight crime on the Gotham Harbor waterfront.
  • BatCycle is Batman's motorcycle; it has a Go-Cart that can be disengaged.

Behind The Scenes: A Bat-Plane was briefly considered for addition to Batman's arsenal of vehicles, but ultimately nothing came of the idea.

Other/Miscellaneous

  • Batphone is a device which Batman and Police Commissioner Gordon employ to communicate. It has a portable version mentioned above, as well, and a duplicate of it is mounted in the Batmobile.
  • Bat-Signal is a superheated spotlight used by the police to signal the Dynamic Duo whenever crimes that they themselves (the police) cannot solve have been committed. The tool was often used to contact Batman and Robin either at night (which is when it is primarily used in the DC Comics) or if, for whatever reason, they were unable to answer the Batphone.

Charitable Organizations

Public organizations with which Batman, as Bruce Wayne, is associated include:

  • Bruce Wayne School of Home Economics
  • Wayne Animal Sanctuary
  • Wayne Federation of Boys Clubs
  • Bruce Wayne Ice Arena
  • Wayne Foundation Free Nursery School
  • Gotham City Boxing Commission
  • Gotham State Prison Parole Board
  • Gotham Point Surfing Association
  • Bruce Wayne Foundation Memorial Handicap
  • Gotham Library's Board of Trustees
  • First National Bank of Gotham City
  • Gotham Lines
  • Bruce Wayne Rehabilitation Fund
  • The Wayne Foundation for Delinquent Girls
  • Gotham City Museum
  • Gotham City League of Bankers
  • Wayne Camp for Underprivileged Children
  • Gotham Millionaires Hunting Club
  • Gotham City Water Commission
  • The Thomas Wayne Memorial Clock Tower

Behind the scenes

Adam West's portrayal of Batman is famous for being comedic and insincere compared to previous versions, the word "campy" is commonly used in to describe the tone. But as West explained to Jeff Rovin in Back to the Batcave, "I loathed the word 'camp.' It demeaned our efforts by suggesting that what we were working hard to achieve was so corny or easy or bad that anybody could do it. We just made it look that way." He always stressed that what they were doing was farce, a lampoon, and deliberately intended as comedy.

West's Bruce/Batman played up on the comedy from Dick Grayson and was very clever, often figuring out seemingly impossible clues or riddles. But he also had a knack for getting into trouble and was often trapped in various death-traps by various villains. He always escaped using either his wits or his ridiculous array of gadgets. The gadgets were often used as puns, e.g., when dealing with sharks, he once cracked, "Luckily I carried my shark-repellent Bat-Spray." Not surprisingly, he appeared in every episode.

Appearances

The blue cowls Adam West wore as Batman tended, in time, to turn purple under the hot studio lights. Their color was drawn from a DC practice, in the comics, of shading black items with blue, which it has since abandoned.

Non/Semi-Canon

Gallery

See also

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