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===''Batman: Arkham City''===
 
===''Batman: Arkham City''===
 
[[File:AC_MadHatta.png|Mad Hatter in his lair|thumb|250px]]
 
[[File:AC_MadHatta.png|Mad Hatter in his lair|thumb|250px]]
It is revealed in the Arkham Stories that the Hatter was stripped of his beloved hats by Quincy Sharpe during his time as warden of Arkham, but Professor Hugo Strange visited the Hatter, gave back his hats and convinced him to manipulte Sharpe into finalising plans for Arkham City. Mad Hatter appears shortly after [[Batman (Batman: Arkham City)|Batman]] rescues [[Vicki Vale]] from the [[The Joker (Batman: Arkham City)|Joker]]'s snipers after they crashed her helicopter. Batman shortly gets contacted by Alfred telling him that the cure that Lucius Fox had been working on has just been dropped in to [[Arkham City]] ready for him to collect. When Batman injects himself he passes out and wakes in Mad Hatter's lair in Park Row. Hatter then attempts to control Batman with a special mask that resembles a frightening rabbit/bat hybrid version of Batman's cowl. he created for him. Unfortunately for the Mad Hatter, Batman breaks through with sheer will and eventually defeats him.
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It is revealed in the Arkham Stories that the Hatter was stripped of his beloved hats by Quincy Sharpe during his time as warden of Arkham, but Professor Hugo Strange visited the Hatter, gave back his hats and convinced him to manipulte Sharpe into finalising plans for Arkham City. Mad Hatter appears shortly after [[Batman (Batman: Arkham City)|Batman]] rescues [[Vicki Vale]] from the [[The Joker (Batman: Arkham City)|Joker]]'s snipers after they crashed her helicopter. Batman shortly gets contacted by Alfred telling him that the cure that Lucius Fox had been working on has just been dropped in to [[Arkham City]] ready for him to collect. When Batman injects himself he passes out and wakes in Mad Hatter's lair in Park Row, strapped to a chair and surrounded by various criminals wearing rabbit masks and under the Hatter's control, all a part of the Mad Tea Party. The Hatter then attempts to control Batman with a special mask that resembles a frightening rabbit/bat hybrid version of Batman's cowl he created for him. Unfortunately for the Hatter, Batman breaks through with sheer will and after a fight with the Hatter's mind controlled gang, he eventually defeats him.
   
 
==Psychological Profile (by Dr. Young)==
 
==Psychological Profile (by Dr. Young)==

Revision as of 13:28, 11 November 2011

"When you wake up, you will be mine."
―Mad Hatter [src]

Biography

Batman: Arkham Asylum

Arkmans madhatter aa--article image

The Mad Hatter's tea set, as glimpsed in Batman: Arkham Asylum.

The Mad Hatter is refrenced in Batman: Arkham Asylum, in which his bio can be unlocked by scanning a tea set in the Botanical gardens, which is also the answer to the riddle: "What time is Tea time in Wonderland?" Also, his name appears on the party list. Jervis Tetch's page in Dr. Young's book shows a Riddler's question mark, which means a relationship in defeating Batman by using mind control or word games, and to make this evidence true, Mad Hatter was treated by Hush which Riddler knows about his schedule so he could sneak out and see him about a plan. Also, the Tweeds and him share a common interest in Alice in Wonderland.

Batman: Arkham City

File:AC MadHatta.png

Mad Hatter in his lair

It is revealed in the Arkham Stories that the Hatter was stripped of his beloved hats by Quincy Sharpe during his time as warden of Arkham, but Professor Hugo Strange visited the Hatter, gave back his hats and convinced him to manipulte Sharpe into finalising plans for Arkham City. Mad Hatter appears shortly after Batman rescues Vicki Vale from the Joker's snipers after they crashed her helicopter. Batman shortly gets contacted by Alfred telling him that the cure that Lucius Fox had been working on has just been dropped in to Arkham City ready for him to collect. When Batman injects himself he passes out and wakes in Mad Hatter's lair in Park Row, strapped to a chair and surrounded by various criminals wearing rabbit masks and under the Hatter's control, all a part of the Mad Tea Party. The Hatter then attempts to control Batman with a special mask that resembles a frightening rabbit/bat hybrid version of Batman's cowl he created for him. Unfortunately for the Hatter, Batman breaks through with sheer will and after a fight with the Hatter's mind controlled gang, he eventually defeats him.

Psychological Profile (by Dr. Young)

180px-The Mad Hatter img

Mad Hatter's photo

The Mad Hatter

Real Name: Jervis Tetch

DOSAGE SHOULD BE HEAVILY INCREASED.

Psychological Profile: Tetch is a classic delusional who also displays an obsessive ideation based on hats. He believes that he is the true-life incarnation of the Mad Hatter from Alice's Adventures in Wonderland. Tetch's skills as a hypnotist and his frankly inexplicable talent for inventions involving mind control make him at times a dangerous patient to treat, or they would for a less stable and insightful doctor than myself.

Additional Notes:

Tetch is completely unmanageable when forced to bare his head, so the regulation of Arkham patient uniform rules have been relaxed in this area to facilitate his treatment.

Patient Interviews

thumb|left|300px|The Mad Hatter interview tapes.








Trivia

  • If you visit him as Catwoman, he will inquire if you are Alice. Catwoman says she isn't, but obviously lies that she will go search for her.
  • If you go back into his hideout after defeating him, he will be standing on the table, crying and holding his now destroyed hat.
  • If you return as Batman and talk to him, a cutscene will enact. Batman will tell Hatter never to try and get in his head again. He will say that he needs Batman to win. Batman merely says "Then you lose."

Game Over lines

thumb|300px|right|Mad Hatter's game over screens.

  • "When you wake up, you will be mine..."
  • "You're late, Batman. Late, late, late."